1. 2D artwork and 3D modeling for game artist
Author: / David Franson
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Computer games--Programming,Computer graphics--Computer programs
Classification :
T
,
385
,.
F73
,
2003eb


2. Game character design complete
Author: David Franson.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer graphics.

3. Game character design complete
Author: David Franson.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer graphics.

4. Game character design complete
Author: / David Franson, Eric Thomas
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: 3ds max (Computer file),Adobe Photoshop.,Computer animation.,Computer graphics.,Three-dimensional display systems.,Computer games.
Classification :
TR
,
897
.
7
,.
F737
,
2007


5. Game character design complete
Author: / David Franson, Eric Thomas
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: 3ds max (Computer file),Adobe Photoshop,Computer animation,Computer graphics,Three-dimensional display systems,Computer games
Classification :
TR897
.
7
.
F737
2007


6. The dark side of game texturing
Author: David Franson.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer graphics.

7. The dark side of game texturing
Author: David Franson.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer graphics.

8. 2d artwork and 3d modeling for game artists
Author: Franson, David
Library: Library of Razi Metallurgical Research Center (Tehran)
Subject: ، Art and modeling
Classification :
QA
76
.
76
.
F737

